#include "Model.h"


Model::Model(void)
{
}


Model::~Model(void)
{
}

float Model::x(void)
{
	return m_x;
}

float Model::y(void)
{
	return m_y;
}

float Model::width(void)
{
	return m_width;
}

float Model::height(void)
{
	return m_height;
}

void Model::SetX(float x)
{
	m_x = x;
}

void Model::SetY(float y)
{
	m_y = y;
}

void Model::SetWidth(float width)
{
	m_width = width;
}

void Model::SetHeight(float height)
{
	m_height = height;
}